Change: Don't apply forbid 90 deg turn settings to ships.

This commit is contained in:
Peter Nelson
2018-05-18 22:16:15 +01:00
committed by Patric Stout
parent a67ee02529
commit 3f327116db
6 changed files with 15 additions and 30 deletions

View File

@@ -224,25 +224,21 @@ struct CYapfShip_TypesT
typedef CYapfCostShipT<Types> PfCost; // cost provider
};
/* YAPF type 1 - uses TileIndex/Trackdir as Node key, allows 90-deg turns */
/* YAPF type 1 - uses TileIndex/Trackdir as Node key */
struct CYapfShip1 : CYapfT<CYapfShip_TypesT<CYapfShip1, CFollowTrackWater , CShipNodeListTrackDir> > {};
/* YAPF type 2 - uses TileIndex/DiagDirection as Node key, allows 90-deg turns */
/* YAPF type 2 - uses TileIndex/DiagDirection as Node key */
struct CYapfShip2 : CYapfT<CYapfShip_TypesT<CYapfShip2, CFollowTrackWater , CShipNodeListExitDir > > {};
/* YAPF type 3 - uses TileIndex/Trackdir as Node key, forbids 90-deg turns */
struct CYapfShip3 : CYapfT<CYapfShip_TypesT<CYapfShip3, CFollowTrackWaterNo90, CShipNodeListTrackDir> > {};
/** Ship controller helper - path finder invoker */
Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, ShipPathCache &path_cache)
{
/* default is YAPF type 2 */
typedef Trackdir (*PfnChooseShipTrack)(const Ship*, TileIndex, DiagDirection, TrackBits, bool &path_found, ShipPathCache &path_cache);
PfnChooseShipTrack pfnChooseShipTrack = CYapfShip2::ChooseShipTrack; // default: ExitDir, allow 90-deg
PfnChooseShipTrack pfnChooseShipTrack = CYapfShip2::ChooseShipTrack; // default: ExitDir
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnChooseShipTrack = &CYapfShip3::ChooseShipTrack; // Trackdir, forbid 90-deg
} else if (_settings_game.pf.yapf.disable_node_optimization) {
pfnChooseShipTrack = &CYapfShip1::ChooseShipTrack; // Trackdir, allow 90-deg
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnChooseShipTrack = &CYapfShip1::ChooseShipTrack; // Trackdir
}
Trackdir td_ret = pfnChooseShipTrack(v, tile, enterdir, tracks, path_found, path_cache);
@@ -256,13 +252,11 @@ bool YapfShipCheckReverse(const Ship *v)
TileIndex tile = v->tile;
typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir);
PfnCheckReverseShip pfnCheckReverseShip = CYapfShip2::CheckShipReverse; // default: ExitDir, allow 90-deg
PfnCheckReverseShip pfnCheckReverseShip = CYapfShip2::CheckShipReverse; // default: ExitDir
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnCheckReverseShip = &CYapfShip3::CheckShipReverse; // Trackdir, forbid 90-deg
} else if (_settings_game.pf.yapf.disable_node_optimization) {
pfnCheckReverseShip = &CYapfShip1::CheckShipReverse; // Trackdir, allow 90-deg
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnCheckReverseShip = &CYapfShip1::CheckShipReverse; // Trackdir
}
bool reverse = pfnCheckReverseShip(v, tile, td, td_rev);