(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes

-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
This commit is contained in:
truelight
2007-06-21 12:36:46 +00:00
parent 3b12e7b6b0
commit 3fa3d2e365
11 changed files with 156 additions and 63 deletions

View File

@@ -86,43 +86,39 @@ void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int s
}
}
void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
int direction = (height < 0) ? -1 : 1;
uint8 *dst = (uint8 *)video;
uint8 *usrc = (uint8 *)src;
height = abs(height);
for (; height > 0; height--) {
memcpy(dst, usrc, width);
usrc += src_pitch * direction;
dst += _screen.pitch * direction;
memcpy(dst, usrc, width * sizeof(uint8));
usrc += width;
dst += _screen.pitch;
}
}
void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
int direction = (height < 0) ? -1 : 1;
uint8 *udst = (uint8 *)dst;
uint8 *src = (uint8 *)video;
height = abs(height);
for (; height > 0; height--) {
memcpy(udst, src, width);
src += _screen.pitch * direction;
udst += dst_pitch * direction;
memcpy(udst, src, width * sizeof(uint8));
src += _screen.pitch;
udst += width;
}
}
void Blitter_8bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
uint8 *dst = (uint8 *)video_dst;
uint8 *src = (uint8 *)video_src;
uint8 *udst = (uint8 *)dst;
uint8 *src = (uint8 *)video;
for (; height > 0; height--) {
memmove(dst, src, width);
memcpy(udst, src, width * sizeof(uint8));
src += _screen.pitch;
dst += _screen.pitch;
udst += dst_pitch;
}
}
@@ -151,8 +147,11 @@ void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width
width += scroll_x;
}
/* Negative height as we want to copy from bottom to top */
this->CopyFromBuffer(dst, src, width, -height, _screen.pitch);
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(uint8));
src -= _screen.pitch;
dst -= _screen.pitch;
}
} else {
/* Calculate pointers */
dst = (uint8 *)video + left + top * _screen.pitch;
@@ -174,7 +173,11 @@ void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
this->MoveBuffer(dst, src, width, height);
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(uint8));
src += _screen.pitch;
dst += _screen.pitch;
}
}
}