(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
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@@ -121,9 +121,9 @@ public:
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* @param src The buffer from which the data will be read.
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* @param width The width of the buffer.
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* @param height The height of the buffer.
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* @param src_pitch The pitch (byte per line) of the source buffer.
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* @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
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*/
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virtual void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) = 0;
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virtual void CopyFromBuffer(void *video, const void *src, int width, int height) = 0;
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/**
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* Copy from the screen to a buffer.
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@@ -131,18 +131,19 @@ public:
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* @param dst The buffer in which the data will be stored.
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* @param width The width of the buffer.
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* @param height The height of the buffer.
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* @param dst_pitch The pitch (byte per line) of the destination buffer.
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* @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
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*/
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virtual void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
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virtual void CopyToBuffer(const void *video, void *dst, int width, int height) = 0;
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/**
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* Move the videobuffer some places (via memmove).
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* @param video_dst The destination pointer (video-buffer).
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* @param video_src The source pointer (video-buffer).
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* @param width The width of the buffer to move.
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* @param height The height of the buffer to move.
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* Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
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* @param video The destination pointer (video-buffer).
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* @param dst The buffer in which the data will be stored.
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* @param width The width of the buffer.
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* @param height The height of the buffer.
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* @param dst_pitch The pitch (byte per line) of the destination buffer.
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*/
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virtual void MoveBuffer(void *video_dst, const void *video_src, int width, int height) = 0;
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virtual void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
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/**
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* Scroll the videobuffer some 'x' and 'y' value.
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