(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
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@@ -19,9 +19,9 @@ public:
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/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color) {};
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/* virtual */ void DrawRect(void *video, int width, int height, uint8 color) {};
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/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) {};
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/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) {};
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/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
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/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height) {};
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/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height) {};
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/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height) {};
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/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
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/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {};
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/* virtual */ int BufferSize(int width, int height) { return 0; };
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/* virtual */ void PaletteAnimate(uint start, uint count) { };
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