(svn r16765) -Codechange: give ViewportSign's width_1 and width_2 more self explaining names
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@@ -791,17 +791,17 @@ public:
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this->RemapX(TileX(t->xy)),
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this->RemapY(TileY(t->xy)),
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0);
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x = pt.x - this->subscroll + 3 - (t->sign.width_2 >> 1);
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x = pt.x - this->subscroll + 3 - (t->sign.width_small >> 1);
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y = pt.y;
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/* Check if the town sign is within bounds */
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if (x + t->sign.width_2 > dpi->left &&
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if (x + t->sign.width_small > dpi->left &&
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x < dpi->left + dpi->width &&
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y + 6 > dpi->top &&
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y < dpi->top + dpi->height) {
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/* And draw it. */
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SetDParam(0, t->index);
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DrawString(x, x + t->sign.width_2, y, STR_SMALLMAP_TOWN);
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DrawString(x, x + t->sign.width_small, y, STR_SMALLMAP_TOWN);
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}
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}
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}
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