Fix #7224: Drag and drop vehicle group creation does not work correctly.
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
(cherry picked from commit 24c59283ec
)
This commit is contained in:

committed by
Jonathan G Rennison

parent
b91ee6fb4b
commit
3fbd2b6bbc
@@ -596,7 +596,7 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
||||
|
||||
if (new_g == NEW_GROUP) {
|
||||
/* Create new group. */
|
||||
CommandCost ret = CmdCreateGroup(0, flags, v->type, 0, nullptr);
|
||||
CommandCost ret = CmdCreateGroup(0, flags, v->type, INVALID_GROUP, nullptr);
|
||||
if (ret.Failed()) return ret;
|
||||
|
||||
new_g = _new_group_id;
|
||||
|
Reference in New Issue
Block a user