(svn r12575) -Codechange: unduplicate Process*Orders for trains, ships and road vehicles.

This commit is contained in:
rubidium
2008-04-05 10:55:50 +00:00
parent fcf888799f
commit 3fdddeac40
9 changed files with 157 additions and 226 deletions

View File

@@ -11,7 +11,6 @@
#include "gui.h"
#include "station_map.h"
#include "tunnel_map.h"
#include "timetable.h"
#include "articulated_vehicles.h"
#include "command_func.h"
#include "pathfind.h"
@@ -2616,94 +2615,9 @@ bad:;
return reverse_best != 0;
}
static bool ProcessTrainOrder(Vehicle *v)
TileIndex Train::GetOrderStationLocation(StationID station)
{
switch (v->current_order.type) {
case OT_GOTO_DEPOT:
if (!(v->current_order.flags & OFB_PART_OF_ORDERS)) return false;
if ((v->current_order.flags & OFB_SERVICE_IF_NEEDED) &&
!VehicleNeedsService(v)) {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
break;
case OT_LOADING:
case OT_LEAVESTATION:
return false;
default: break;
}
/**
* Reversing because of order change is allowed only just after leaving a
* station (and the difficulty setting to allowed, of course)
* this can be detected because only after OT_LEAVESTATION, current_order
* will be reset to nothing. (That also happens if no order, but in that case
* it won't hit the point in code where may_reverse is checked)
*/
bool may_reverse = v->current_order.type == OT_NOTHING;
/* check if we've reached the waypoint? */
if (v->current_order.type == OT_GOTO_WAYPOINT && v->tile == v->dest_tile) {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
/* check if we've reached a non-stop station while TTDPatch nonstop is enabled.. */
if (_patches.new_nonstop &&
v->current_order.flags & OFB_NON_STOP &&
IsTileType(v->tile, MP_STATION) &&
v->current_order.dest == GetStationIndex(v->tile)) {
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
}
/* Get the current order */
if (v->cur_order_index >= v->num_orders) v->cur_order_index = 0;
const Order *order = GetVehicleOrder(v, v->cur_order_index);
/* If no order, do nothing. */
if (order == NULL) {
v->current_order.Free();
v->dest_tile = 0;
return false;
}
/* If it is unchanged, keep it. */
if (order->type == v->current_order.type &&
order->flags == v->current_order.flags &&
order->dest == v->current_order.dest)
return false;
/* Otherwise set it, and determine the destination tile. */
v->current_order = *order;
v->dest_tile = 0;
InvalidateVehicleOrder(v);
switch (order->type) {
case OT_GOTO_STATION:
if (order->dest == v->last_station_visited)
v->last_station_visited = INVALID_STATION;
v->dest_tile = GetStation(order->dest)->xy;
break;
case OT_GOTO_DEPOT:
v->dest_tile = GetDepot(order->dest)->xy;
break;
case OT_GOTO_WAYPOINT:
v->dest_tile = GetWaypoint(order->dest)->xy;
break;
default:
return false;
}
return may_reverse && CheckReverseTrain(v);
return GetStation(station)->xy;
}
void Train::MarkDirty()
@@ -3565,7 +3479,7 @@ static void TrainLocoHandler(Vehicle *v, bool mode)
/* exit if train is stopped */
if (v->vehstatus & VS_STOPPED && v->cur_speed == 0) return;
if (ProcessTrainOrder(v)) {
if (ProcessOrders(v) && CheckReverseTrain(v)) {
v->load_unload_time_rem = 0;
v->cur_speed = 0;
v->subspeed = 0;