Codechange: Use SQInteger for generic numbers in script_cargo

This commit is contained in:
glx22
2023-02-09 22:47:44 +01:00
committed by Loïc Guilloux
parent 83826b1793
commit 40424601c6
2 changed files with 14 additions and 5 deletions

View File

@@ -70,9 +70,12 @@
return (ScriptCargo::TownEffect)::CargoSpec::Get(cargo_type)->town_effect;
}
/* static */ Money ScriptCargo::GetCargoIncome(CargoID cargo_type, uint32 distance, uint32 days_in_transit)
/* static */ Money ScriptCargo::GetCargoIncome(CargoID cargo_type, SQInteger distance, SQInteger days_in_transit)
{
if (!IsValidCargo(cargo_type)) return -1;
distance = Clamp<SQInteger>(distance, 0, UINT32_MAX);
return ::GetTransportedGoodsIncome(1, distance, Clamp(days_in_transit * 2 / 5, 0, 255), cargo_type);
}
@@ -82,8 +85,11 @@
return (ScriptCargo::DistributionType)_settings_game.linkgraph.GetDistributionType(cargo_type);
}
/* static */ int64 ScriptCargo::GetWeight(CargoID cargo_type, uint32 amount)
/* static */ SQInteger ScriptCargo::GetWeight(CargoID cargo_type, SQInteger amount)
{
if (!IsValidCargo(cargo_type)) return -1;
amount = Clamp<SQInteger>(amount, 0, UINT32_MAX);
return ::CargoSpec::Get(cargo_type)->WeightOfNUnits(amount);
}