(svn r5609) CodeChange : Apply coding style

This commit is contained in:
belugas
2006-07-26 03:33:12 +00:00
parent 4ad467cbce
commit 40a8964911
33 changed files with 294 additions and 294 deletions

36
gfx.c
View File

@@ -677,8 +677,8 @@ void DrawSprite(uint32 img, int x, int y)
typedef struct BlitterParams {
int start_x, start_y;
const byte* sprite;
const byte* sprite_org;
const byte *sprite;
const byte *sprite_org;
Pixel *dst;
int mode;
int width, height;
@@ -690,12 +690,12 @@ typedef struct BlitterParams {
static void GfxBlitTileZoomIn(BlitterParams *bp)
{
const byte* src_o = bp->sprite;
const byte* src;
const byte *src_o = bp->sprite;
const byte *src;
int num, skip;
byte done;
Pixel *dst;
const byte* ctab;
const byte *ctab;
if (bp->mode & 1) {
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
@@ -892,12 +892,12 @@ static void GfxBlitZoomInUncomp(BlitterParams *bp)
static void GfxBlitTileZoomMedium(BlitterParams *bp)
{
const byte* src_o = bp->sprite;
const byte* src;
const byte *src_o = bp->sprite;
const byte *src;
int num, skip;
byte done;
Pixel *dst;
const byte* ctab;
const byte *ctab;
if (bp->mode & 1) {
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
@@ -1097,12 +1097,12 @@ static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
static void GfxBlitTileZoomOut(BlitterParams *bp)
{
const byte* src_o = bp->sprite;
const byte* src;
const byte *src_o = bp->sprite;
const byte *src;
int num, skip;
byte done;
Pixel *dst;
const byte* ctab;
const byte *ctab;
if (bp->mode & 1) {
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
@@ -1313,7 +1313,7 @@ static void GfxBlitTileZoomOut(BlitterParams *bp)
static void GfxBlitZoomOutUncomp(BlitterParams *bp)
{
const byte* src = bp->sprite;
const byte *src = bp->sprite;
Pixel *dst = bp->dst;
int height = bp->height;
int width = bp->width;
@@ -1361,9 +1361,9 @@ static void GfxBlitZoomOutUncomp(BlitterParams *bp)
typedef void (*BlitZoomFunc)(BlitterParams *bp);
static void GfxMainBlitter(const Sprite* sprite, int x, int y, int mode)
static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode)
{
const DrawPixelInfo* dpi = _cur_dpi;
const DrawPixelInfo *dpi = _cur_dpi;
int start_x, start_y;
byte info;
BlitterParams bp;
@@ -1496,8 +1496,8 @@ void GfxInitPalettes(void)
void DoPaletteAnimations(void)
{
const Colour* s;
Colour* d;
const Colour *s;
Colour *d;
/* Amount of colors to be rotated.
* A few more for the DOS palette, because the water colors are
* 245-254 for DOS and 217-226 for Windows. */
@@ -1712,7 +1712,7 @@ void DrawMouseCursor(void)
static void DbgScreenRect(int left, int top, int right, int bottom)
{
DrawPixelInfo dp;
DrawPixelInfo* old;
DrawPixelInfo *old;
old = _cur_dpi;
_cur_dpi = &dp;
@@ -1864,7 +1864,7 @@ void MarkWholeScreenDirty(void)
SetDirtyBlocks(0, 0, _screen.width, _screen.height);
}
bool FillDrawPixelInfo(DrawPixelInfo* n, const DrawPixelInfo* o, int left, int top, int width, int height)
bool FillDrawPixelInfo(DrawPixelInfo *n, const DrawPixelInfo *o, int left, int top, int width, int height)
{
int t;