(svn r5609) CodeChange : Apply coding style
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@@ -216,7 +216,7 @@ static const uint16 * const _legend_table[] = {
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}
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/* need to use OR, otherwise we will overwrite the wrong pixels at the edges :( */
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static inline void WRITE_PIXELS_OR(Pixel* d, uint32 val)
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static inline void WRITE_PIXELS_OR(Pixel *d, uint32 val)
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{
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# if defined(TTD_BIG_ENDIAN)
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d[0] |= GB(val, 24, 8);
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@@ -262,7 +262,7 @@ typedef struct AndOr {
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uint32 mand;
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} AndOr;
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static inline uint32 ApplyMask(uint32 colour, const AndOr* mask)
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static inline uint32 ApplyMask(uint32 colour, const AndOr *mask)
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{
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return (colour & mask->mand) | mask->mor;
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}
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@@ -605,7 +605,7 @@ static void DrawSmallMap(DrawPixelInfo *dpi, Window *w, int type, bool show_town
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/* setup owner table */
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if (type == 5) {
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const Player* p;
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const Player *p;
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/* fill with some special colors */
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_owner_colors[OWNER_TOWN] = MKCOLOR(0xB4B4B4B4);
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@@ -672,7 +672,7 @@ static void DrawSmallMap(DrawPixelInfo *dpi, Window *w, int type, bool show_town
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reps = (dpi->height - y + 1) / 2;
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if (reps > 0) {
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// assert(ptr >= dpi->dst_ptr);
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DrawSmallMapStuff(ptr, tile_x, tile_y, dpi->pitch*2, reps, mask, _smallmap_draw_procs[type]);
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DrawSmallMapStuff(ptr, tile_x, tile_y, dpi->pitch * 2, reps, mask, _smallmap_draw_procs[type]);
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}
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skip_column:
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@@ -963,7 +963,7 @@ static void ExtraViewPortWndProc(Window *w, WindowEvent *e)
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} break;
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case 8: { /* inverse location button (move this view to same spot as main view) 'Copy Location' */
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const Window* w2 = FindWindowById(WC_MAIN_WINDOW, 0);
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const Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0);
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int x = WP(w2, const vp_d).scrollpos_x;
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int y = WP(w2, const vp_d).scrollpos_y;
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