(svn r5609) CodeChange : Apply coding style

This commit is contained in:
belugas
2006-07-26 03:33:12 +00:00
parent 4ad467cbce
commit 40a8964911
33 changed files with 294 additions and 294 deletions

View File

@@ -110,7 +110,7 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e)
{
int y;
const Player* p;
const Player *p;
int r;
StringID str;
@@ -219,7 +219,7 @@ static const WindowDesc _town_authority_desc = {
static void ShowTownAuthorityWindow(uint town)
{
Window* w = AllocateWindowDescFront(&_town_authority_desc, town);
Window *w = AllocateWindowDescFront(&_town_authority_desc, town);
if (w != NULL) {
w->vscroll.cap = 5;
@@ -442,7 +442,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
DoDrawString(_town_sort_order & 1 ? DOWNARROW : UPARROW, (_town_sort_order <= 1) ? 88 : 187, 15, 0x10);
{
const Town* t;
const Town *t;
int n = 0;
uint16 i = w->vscroll.pos;
int y = 28;
@@ -489,7 +489,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
if (id_v >= _num_town_sort) return; // click out of town bounds
{
const Town* t = GetTown(_town_sort[id_v]);
const Town *t = GetTown(_town_sort[id_v]);
assert(t->xy);
ScrollMainWindowToTile(t->xy);
@@ -519,7 +519,7 @@ static const WindowDesc _town_directory_desc = {
void ShowTownDirectory(void)
{
Window* w = AllocateWindowDescFront(&_town_directory_desc, 0);
Window *w = AllocateWindowDescFront(&_town_directory_desc, 0);
if (w != NULL) {
w->vscroll.cap = 16;