(svn r5609) CodeChange : Apply coding style

This commit is contained in:
belugas
2006-07-26 03:33:12 +00:00
parent 4ad467cbce
commit 40a8964911
33 changed files with 294 additions and 294 deletions

View File

@@ -30,7 +30,7 @@
void DrawTrainEnginePurchaseInfo(int x, int y, EngineID engine_number)
{
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
const Engine* e = GetEngine(engine_number);
const Engine *e = GetEngine(engine_number);
int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
YearMonthDay ymd;
ConvertDayToYMD(&ymd, e->intro_date);
@@ -132,7 +132,7 @@ void DrawTrainWagonPurchaseInfo(int x, int y, EngineID engine_number)
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
Vehicle *v,*found;
Vehicle *v, *found;
if (!success) return;
@@ -158,7 +158,7 @@ void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
const Vehicle* v;
const Vehicle *v;
if (!success) return;
@@ -176,7 +176,7 @@ void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2)
}
static void engine_drawing_loop(int *x, int *y, int *pos, int *sel,
EngineID* selected_id, RailType railtype, byte show_max, bool is_engine)
EngineID *selected_id, RailType railtype, byte show_max, bool is_engine)
{
EngineID j;
@@ -619,7 +619,7 @@ static void TrainDepotClickTrain(Window *w, int x, int y)
* @param *v is the original vehicle to clone
* @param *w is the window of the depot where the clone is build
*/
static void HandleCloneVehClick(const Vehicle* v, const Window* w)
static void HandleCloneVehClick(const Vehicle *v, const Window *w)
{
if (v == NULL || v->type != VEH_Train) return;
@@ -637,9 +637,9 @@ static void HandleCloneVehClick(const Vehicle* v, const Window* w)
ResetObjectToPlace();
}
static void ClonePlaceObj(const Window* w)
static void ClonePlaceObj(const Window *w)
{
Vehicle* v = CheckMouseOverVehicle();
Vehicle *v = CheckMouseOverVehicle();
if (v != NULL) HandleCloneVehClick(v, w);
}
@@ -690,7 +690,7 @@ static void TrainDepotWndProc(Window *w, WindowEvent *e)
// check if a vehicle in a depot was clicked..
case WE_MOUSELOOP: {
const Vehicle* v = _place_clicked_vehicle;
const Vehicle *v = _place_clicked_vehicle;
// since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
if (v != NULL && HASBIT(w->click_state, 9)) {
@@ -914,7 +914,7 @@ static const Widget _train_view_widgets[] = {
{ WIDGETS_END }
};
static void ShowTrainDetailsWindow(const Vehicle* v);
static void ShowTrainDetailsWindow(const Vehicle *v);
static void TrainViewWndProc(Window *w, WindowEvent *e)
{
@@ -1053,7 +1053,7 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
break;
case WE_MOUSELOOP: {
const Vehicle* v = GetVehicle(w->window_number);
const Vehicle *v = GetVehicle(w->window_number);
uint32 h;
assert(v->type == VEH_Train);
@@ -1076,9 +1076,9 @@ static const WindowDesc _train_view_desc = {
TrainViewWndProc
};
void ShowTrainViewWindow(const Vehicle* v)
void ShowTrainViewWindow(const Vehicle *v)
{
Window* w = AllocateWindowDescFront(&_train_view_desc,v->index);
Window *w = AllocateWindowDescFront(&_train_view_desc,v->index);
if (w != NULL) {
w->caption_color = v->owner;
@@ -1341,7 +1341,7 @@ static const WindowDesc _train_details_desc = {
};
static void ShowTrainDetailsWindow(const Vehicle* v)
static void ShowTrainDetailsWindow(const Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
@@ -1485,7 +1485,7 @@ static void PlayerTrainsWndProc(Window *w, WindowEvent *e)
case 7: { /* Matrix to show vehicles */
uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
const Vehicle* v;
const Vehicle *v;
if (id_v >= w->vscroll.cap) return; // click out of bounds