(svn r5609) CodeChange : Apply coding style

This commit is contained in:
belugas
2006-07-26 03:33:12 +00:00
parent 4ad467cbce
commit 40a8964911
33 changed files with 294 additions and 294 deletions

View File

@@ -215,7 +215,7 @@ static void DoSetViewportPosition(Window *w, int left, int top, int width, int h
}
}
static void SetViewportPosition(Window* w, int x, int y)
static void SetViewportPosition(Window *w, int x, int y)
{
ViewPort *vp = w->viewport;
int old_left = vp->virtual_left;
@@ -420,7 +420,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
{
ViewportDrawer *vd = _cur_vd;
ParentSpriteToDraw *ps;
const Sprite* spr;
const Sprite *spr;
Point pt;
assert((image & SPRITE_MASK) < MAX_SPRITES);
@@ -1018,7 +1018,7 @@ static void ViewportDrawTileSprites(TileSpriteToDraw *ts)
} while (ts != NULL);
}
static void ViewportSortParentSprites(ParentSpriteToDraw* psd[])
static void ViewportSortParentSprites(ParentSpriteToDraw *psd[])
{
while (*psd != NULL) {
ParentSpriteToDraw* ps = *psd;
@@ -1662,9 +1662,9 @@ static void SafeShowTrainViewWindow(const Vehicle* v)
ShowTrainViewWindow(v);
}
static void Nop(const Vehicle* v) {}
static void Nop(const Vehicle *v) {}
typedef void OnVehicleClickProc(const Vehicle* v);
typedef void OnVehicleClickProc(const Vehicle *v);
static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
SafeShowTrainViewWindow,
ShowRoadVehViewWindow,
@@ -1676,7 +1676,7 @@ static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
void HandleViewportClicked(const ViewPort *vp, int x, int y)
{
const Vehicle* v;
const Vehicle *v;
if (CheckClickOnTown(vp, x, y)) return;
if (CheckClickOnStation(vp, x, y)) return;
@@ -1693,8 +1693,8 @@ void HandleViewportClicked(const ViewPort *vp, int x, int y)
Vehicle *CheckMouseOverVehicle(void)
{
const Window* w;
const ViewPort* vp;
const Window *w;
const ViewPort *vp;
int x = _cursor.pos.x;
int y = _cursor.pos.y;
@@ -1737,7 +1737,7 @@ void PlaceObject(void)
/* scrolls the viewport in a window to a given location */
bool ScrollWindowTo(int x , int y, Window* w)
bool ScrollWindowTo(int x , int y, Window *w)
{
Point pt;