(svn r5609) CodeChange : Apply coding style
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18
viewport.c
18
viewport.c
@@ -215,7 +215,7 @@ static void DoSetViewportPosition(Window *w, int left, int top, int width, int h
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}
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}
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static void SetViewportPosition(Window* w, int x, int y)
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static void SetViewportPosition(Window *w, int x, int y)
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{
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ViewPort *vp = w->viewport;
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int old_left = vp->virtual_left;
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@@ -420,7 +420,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
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{
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ViewportDrawer *vd = _cur_vd;
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ParentSpriteToDraw *ps;
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const Sprite* spr;
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const Sprite *spr;
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Point pt;
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assert((image & SPRITE_MASK) < MAX_SPRITES);
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@@ -1018,7 +1018,7 @@ static void ViewportDrawTileSprites(TileSpriteToDraw *ts)
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} while (ts != NULL);
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}
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static void ViewportSortParentSprites(ParentSpriteToDraw* psd[])
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static void ViewportSortParentSprites(ParentSpriteToDraw *psd[])
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{
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while (*psd != NULL) {
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ParentSpriteToDraw* ps = *psd;
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@@ -1662,9 +1662,9 @@ static void SafeShowTrainViewWindow(const Vehicle* v)
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ShowTrainViewWindow(v);
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}
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static void Nop(const Vehicle* v) {}
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static void Nop(const Vehicle *v) {}
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typedef void OnVehicleClickProc(const Vehicle* v);
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typedef void OnVehicleClickProc(const Vehicle *v);
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static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
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SafeShowTrainViewWindow,
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ShowRoadVehViewWindow,
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@@ -1676,7 +1676,7 @@ static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
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void HandleViewportClicked(const ViewPort *vp, int x, int y)
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{
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const Vehicle* v;
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const Vehicle *v;
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if (CheckClickOnTown(vp, x, y)) return;
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if (CheckClickOnStation(vp, x, y)) return;
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@@ -1693,8 +1693,8 @@ void HandleViewportClicked(const ViewPort *vp, int x, int y)
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Vehicle *CheckMouseOverVehicle(void)
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{
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const Window* w;
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const ViewPort* vp;
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const Window *w;
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const ViewPort *vp;
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int x = _cursor.pos.x;
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int y = _cursor.pos.y;
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@@ -1737,7 +1737,7 @@ void PlaceObject(void)
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/* scrolls the viewport in a window to a given location */
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bool ScrollWindowTo(int x , int y, Window* w)
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bool ScrollWindowTo(int x , int y, Window *w)
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{
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Point pt;
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