(svn r5609) CodeChange : Apply coding style

This commit is contained in:
belugas
2006-07-26 03:33:12 +00:00
parent 4ad467cbce
commit 40a8964911
33 changed files with 294 additions and 294 deletions

View File

@@ -479,7 +479,7 @@ void DrawShipDepotSprite(int x, int y, int image)
}
static uint GetSlopeZ_Water(const TileInfo* ti)
static uint GetSlopeZ_Water(const TileInfo *ti)
{
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
}
@@ -610,7 +610,7 @@ static void FloodVehicle(Vehicle *v)
v->u.road.crashed_ctr = 2000; // max 2220, disappear pretty fast
RebuildVehicleLists();
} else if (v->type == VEH_Train) {
Vehicle* u;
Vehicle *u;
v = GetFirstVehicleInChain(v);
u = v;
@@ -747,7 +747,7 @@ const TileTypeProcs _tile_type_water_procs = {
ClearTile_Water, /* clear_tile_proc */
GetAcceptedCargo_Water, /* get_accepted_cargo_proc */
GetTileDesc_Water, /* get_tile_desc_proc */
GetTileTrackStatus_Water, /* get_tile_track_status_proc */
GetTileTrackStatus_Water,/* get_tile_track_status_proc */
ClickTile_Water, /* click_tile_proc */
AnimateTile_Water, /* animate_tile_proc */
TileLoop_Water, /* tile_loop_clear */