(svn r11540) -Fix: [OSX] Don't try to compile the quartz video driver on OSX 10.3. It will fail
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@@ -3,6 +3,8 @@
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#ifndef VIDEO_COCOA_H
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#define VIDEO_COCOA_H
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#include <AvailabilityMacros.h>
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#include "../video_driver.hpp"
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class VideoDriver_Cocoa: public VideoDriver {
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@@ -59,9 +61,12 @@ public:
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extern CocoaSubdriver* _cocoa_subdriver;
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CocoaSubdriver *QZ_CreateFullscreenSubdriver(int width, int height, int bpp);
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CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp);
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CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp);
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
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CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp);
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#endif
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void QZ_GameSizeChanged();
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void QZ_GameLoop();
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