(svn r11540) -Fix: [OSX] Don't try to compile the quartz video driver on OSX 10.3. It will fail

This commit is contained in:
bjarni
2007-11-30 13:26:24 +00:00
parent f9f6c757f7
commit 40cb6922bd
4 changed files with 20 additions and 2 deletions

View File

@@ -3,6 +3,8 @@
#ifndef VIDEO_COCOA_H
#define VIDEO_COCOA_H
#include <AvailabilityMacros.h>
#include "../video_driver.hpp"
class VideoDriver_Cocoa: public VideoDriver {
@@ -59,9 +61,12 @@ public:
extern CocoaSubdriver* _cocoa_subdriver;
CocoaSubdriver *QZ_CreateFullscreenSubdriver(int width, int height, int bpp);
CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp);
CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp);
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp);
#endif
void QZ_GameSizeChanged();
void QZ_GameLoop();