(svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
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@@ -158,7 +158,7 @@ static void BuildRoadClick_Remove(Window *w)
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SetWindowDirty(w);
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SndPlayFx(SND_15_BEEP);
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TOGGLEBIT(w->click_state, 11);
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SetSelectionRed(HASBIT(w->click_state, 11) != 0);
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SetSelectionRed(HASBIT(w->click_state, 11));
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}
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static void BuildRoadClick_Landscaping(Window *w)
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