Spread tile loop iterations over all ticks when using day length > 1
See: #545
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@@ -166,7 +166,8 @@ bool HasFoundationNW(TileIndex tile, Slope slope_here, uint z_here);
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bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here);
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void DoClearSquare(TileIndex tile);
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void RunTileLoop();
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void SetupTileLoopCounts();
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void RunTileLoop(bool apply_day_length = false);
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void RunAuxiliaryTileLoop();
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void InitializeLandscape();
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