Spread tile loop iterations over all ticks when using day length > 1

See: #545
This commit is contained in:
Jonathan G Rennison
2023-06-17 19:32:33 +01:00
parent 8c600fd480
commit 410d5bdc55
6 changed files with 35 additions and 6 deletions

View File

@@ -116,6 +116,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
} else {
SetScaledTickVariables();
}
SetupTileLoopCounts();
UpdateCachedSnowLine();
UpdateCachedSnowLineBounds();