Fix: [Network] Prevent an empty server name to be set anywhere

This commit is contained in:
rubidium42
2021-05-24 12:13:54 +02:00
committed by rubidium42
parent 08308d808c
commit 4144e949ed
5 changed files with 36 additions and 13 deletions

View File

@@ -2204,6 +2204,7 @@ STR_NETWORK_ERROR_CLIENT_START :{WHITE}Could no
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connection #{NUM} timed out
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
STR_NETWORK_ERROR_BAD_PLAYER_NAME :{WHITE}Your player name has not been set. The name can be set at the top of the Multiplayer window
STR_NETWORK_ERROR_BAD_SERVER_NAME :{WHITE}Your server name has not been set. The name can be set at the top of the Multiplayer window
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Wrong password
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}The server is full