(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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@@ -146,8 +146,8 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->tile = tile;
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// u->tile = 0;
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x = GET_TILE_X(tile)*16 + 5;
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y = GET_TILE_Y(tile)*16 + 3;
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x = TileX(tile) * 16 + 5;
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y = TileY(tile) * 16 + 3;
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v->x_pos = u->x_pos = x;
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v->y_pos = u->y_pos = y;
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@@ -739,8 +739,8 @@ static bool Aircraft_5(Vehicle *v)
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uint tile = st->airport_tile;
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if (tile == 0) tile = st->xy;
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// xy of destination
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x = GET_TILE_X(tile)*16;
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y = GET_TILE_Y(tile)*16;
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x = TileX(tile) * 16;
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y = TileY(tile) * 16;
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}
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// get airport moving data
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