(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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16
map.h
16
map.h
@@ -4,6 +4,8 @@
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#define TILE_X_BITS 8
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#define TILE_Y_BITS 8
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#define TILE_MASK(x) (int)((x) & ((1 << (MapLogX() + MapLogY())) - 1))
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extern byte _map_type_and_height[];
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extern byte _map5[];
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extern byte _map3_lo[];
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@@ -24,6 +26,20 @@ static inline uint MapMaxY(void) { return MapSizeY() - 1; }
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/* The number of tiles in the map */
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static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); }
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typedef uint16 TileIndex;
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static inline uint TileX(TileIndex tile)
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{
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return tile & MapMaxX();
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}
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static inline uint TileY(TileIndex tile)
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{
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return tile >> MapLogX();
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}
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typedef int16 TileIndexDiff;
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typedef struct TileIndexDiffC {
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