(svn r13322) -Codechange: _no_scroll belongs more with the window code.
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@@ -39,17 +39,6 @@ enum {
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DO_WAYPOINTS = 6,
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};
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/* In certain windows you navigate with the arrow keys. Do not scroll the
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* gameview when here. Bitencoded variable that only allows scrolling if all
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* elements are zero */
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enum {
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SCROLL_CON = 0,
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SCROLL_EDIT = 1,
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SCROLL_SAVE = 2,
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SCROLL_CHAT = 4,
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};
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extern byte _no_scroll;
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extern byte _game_mode;
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extern bool _exit_game;
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extern int8 _pause_game;
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