(svn r9050) -Codechange: Foo(void) -> Foo()

This commit is contained in:
rubidium
2007-03-07 11:47:46 +00:00
parent 3e2fae03bd
commit 4169bfba06
180 changed files with 1072 additions and 1073 deletions

View File

@@ -166,7 +166,7 @@ static void AI_RunTick(PlayerID player)
* The gameloop for AIs.
* Handles one tick for all the AIs.
*/
void AI_RunGameLoop(void)
void AI_RunGameLoop()
{
/* Don't do anything if ai is disabled */
if (!_ai.enabled) return;
@@ -224,7 +224,7 @@ void AI_PlayerDied(PlayerID player)
/**
* Initialize some AI-related stuff.
*/
void AI_Initialize(void)
void AI_Initialize()
{
/* First, make sure all AIs are DEAD! */
AI_Uninitialize();
@@ -238,7 +238,7 @@ void AI_Initialize(void)
/**
* Deinitializer for AI-related stuff.
*/
void AI_Uninitialize(void)
void AI_Uninitialize()
{
const Player* p;