(svn r9050) -Codechange: Foo(void) -> Foo()

This commit is contained in:
rubidium
2007-03-07 11:47:46 +00:00
parent 3e2fae03bd
commit 4169bfba06
180 changed files with 1072 additions and 1073 deletions

View File

@@ -37,7 +37,7 @@ typedef enum IConsoleHookTypes {
* access, before execution/change or after execution/change. This allows
* for general flow of permissions or special action needed in some cases
*/
typedef bool IConsoleHook(void);
typedef bool IConsoleHook();
typedef struct IConsoleHooks{
IConsoleHook *access; ///< trigger when accessing the variable/command
IConsoleHook *pre; ///< trigger before the variable/command is changed/executed
@@ -117,13 +117,13 @@ VARDEF byte _icolour_cmd;
VARDEF IConsoleModes _iconsole_mode;
/* console functions */
void IConsoleInit(void);
void IConsoleFree(void);
void IConsoleClearBuffer(void);
void IConsoleInit();
void IConsoleFree();
void IConsoleClearBuffer();
void IConsoleResize(Window *w);
void IConsoleSwitch(void);
void IConsoleClose(void);
void IConsoleOpen(void);
void IConsoleSwitch();
void IConsoleClose();
void IConsoleOpen();
/* console output */
void IConsolePrint(uint16 color_code, const char *string);
@@ -150,7 +150,7 @@ void IConsoleCmdExec(const char *cmdstr);
void IConsoleVarExec(const IConsoleVar *var, byte tokencount, char *token[]);
/* console std lib (register ingame commands/aliases/variables) */
void IConsoleStdLibRegister(void);
void IConsoleStdLibRegister();
/* Hooking code */
void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc);