(svn r9050) -Codechange: Foo(void) -> Foo()

This commit is contained in:
rubidium
2007-03-07 11:47:46 +00:00
parent 3e2fae03bd
commit 4169bfba06
180 changed files with 1072 additions and 1073 deletions

View File

@@ -86,9 +86,9 @@ enum GameModes {
GM_EDITOR
};
void GameLoop(void);
void GameLoop();
void CreateConsole(void);
void CreateConsole();
typedef int32 CursorID;
typedef byte Pixel;
@@ -166,18 +166,18 @@ extern uint16 _cur_resolution[2];
extern Colour _cur_palette[256];
void HandleKeypress(uint32 key);
void HandleMouseEvents(void);
void HandleMouseEvents();
void CSleep(int milliseconds);
void UpdateWindows(void);
void UpdateWindows();
uint32 InteractiveRandom(void); //< Used for random sequences that are not the same on the other end of the multiplayer link
uint32 InteractiveRandom(); //< Used for random sequences that are not the same on the other end of the multiplayer link
uint InteractiveRandomRange(uint max);
void DrawTextMessage(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void HandleExitGameRequest(void);
void GameSizeChanged(void);
void UndrawMouseCursor(void);
void DrawTextMessage();
void DrawMouseCursor();
void ScreenSizeChanged();
void HandleExitGameRequest();
void GameSizeChanged();
void UndrawMouseCursor();
#include "helpers.hpp"
@@ -222,14 +222,14 @@ void GfxDrawLine(int left, int top, int right, int bottom, int color);
BoundingRect GetStringBoundingBox(const char *str);
uint32 FormatStringLinebreaks(char *str, int maxw);
void LoadStringWidthTable(void);
void LoadStringWidthTable();
void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
uint DrawStringMultiLine(int x, int y, StringID str, int maxw);
void DrawDirtyBlocks(void);
void DrawDirtyBlocks();
void SetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty(void);
void MarkWholeScreenDirty();
void GfxInitPalettes(void);
void GfxInitPalettes();
bool FillDrawPixelInfo(DrawPixelInfo* n, int left, int top, int width, int height);
@@ -239,10 +239,10 @@ void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
void SetMouseCursor(CursorID cursor);
void SetMouseCursor(SpriteID sprite, SpriteID pal);
void SetAnimatedMouseCursor(const AnimCursor *table);
void CursorTick(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void UndrawMouseCursor(void);
void CursorTick();
void DrawMouseCursor();
void ScreenSizeChanged();
void UndrawMouseCursor();
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
void ToggleFullScreen(bool fs);