(svn r9050) -Codechange: Foo(void) -> Foo()

This commit is contained in:
rubidium
2007-03-07 11:47:46 +00:00
parent 3e2fae03bd
commit 4169bfba06
180 changed files with 1072 additions and 1073 deletions

View File

@@ -153,7 +153,7 @@ VARDEF uint8 _network_min_players; // Minimum number of players for ga
void NetworkTCPQueryServer(const char* host, unsigned short port);
byte NetworkSpectatorCount(void);
byte NetworkSpectatorCount();
VARDEF char *_network_host_list[10];
VARDEF char *_network_ban_list[25];
@@ -161,22 +161,22 @@ VARDEF char *_network_ban_list[25];
void ParseConnectionString(const char **player, const char **port, char *connection_string);
void NetworkUpdateClientInfo(uint16 client_index);
void NetworkAddServer(const char *b);
void NetworkRebuildHostList(void);
void NetworkRebuildHostList();
bool NetworkChangeCompanyPassword(byte argc, char *argv[]);
void NetworkPopulateCompanyInfo(void);
void NetworkPopulateCompanyInfo();
void UpdateNetworkGameWindow(bool unselect);
void CheckMinPlayers(void);
void CheckMinPlayers();
void NetworkStartDebugLog(const char *hostname, uint16 port);
void NetworkStartUp(void);
void NetworkStartUp();
void NetworkUDPCloseAll();
void NetworkShutDown(void);
void NetworkGameLoop(void);
void NetworkUDPGameLoop(void);
bool NetworkServerStart(void);
void NetworkShutDown();
void NetworkGameLoop();
void NetworkUDPGameLoop();
bool NetworkServerStart();
bool NetworkClientConnectGame(const char *host, uint16 port);
void NetworkReboot(void);
void NetworkDisconnect(void);
void NetworkReboot();
void NetworkDisconnect();
bool IsNetworkCompatibleVersion(const char *version);
@@ -188,8 +188,8 @@ VARDEF bool _network_advertise; ///< is the server advertising to the master se
#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */
static inline void NetworkStartUp(void) {}
static inline void NetworkShutDown(void) {}
static inline void NetworkStartUp() {}
static inline void NetworkShutDown() {}
#define _networking 0
#define _network_server 0