Merge branch 'house_placing' into jgrpp

# Conflicts:
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/town_gui.cpp
This commit is contained in:
Jonathan G Rennison
2016-04-08 20:15:08 +01:00
32 changed files with 1401 additions and 706 deletions

View File

@@ -40,7 +40,6 @@ enum EditorTerraformToolbarWidgets {
WID_ETT_PLACE_ROCKS, ///< Place rocks button.
WID_ETT_PLACE_DESERT, ///< Place desert button (in tropical climate).
WID_ETT_PLACE_OBJECT, ///< Place transmitter button.
WID_ETT_PLACE_HOUSE, ///< Place house button.
WID_ETT_BUTTONS_END, ///< End of pushable buttons.
WID_ETT_INCREASE_SIZE = WID_ETT_BUTTONS_END, ///< Upwards arrow button to increase terraforming size.
WID_ETT_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size.

View File

@@ -62,6 +62,13 @@ enum TownFoundingWidgets {
WID_TF_LAYOUT_RANDOM, ///< Selection for a randomly chosen town layout.
};
/** Widgets of the #SelectTownWindow class. */
enum SelectTownWidgets {
WID_ST_CAPTION, ///< Caption of the window.
WID_ST_PANEL, ///< Main panel.
WID_ST_SCROLLBAR, ///< Scrollbar of the panel.
};
/** Widgets of the #HousePickerWindow class. */
enum HousePickerWidgets {
WID_HP_CAPTION,
@@ -72,6 +79,10 @@ enum HousePickerWidgets {
WID_HP_HOUSE_SELECT_SCROLL, ///< Scrollbar associated with the house matrix.
WID_HP_HOUSE_SELECT, ///< Panels with house images in the house matrix.
WID_HP_HOUSE_PREVIEW, ///< House preview panel.
WID_HP_PREV_VARIANT_SEL, ///< Selection widget to show/hide the prev variant buttons.
WID_HP_PREV_VARIANT, ///< Prev variant button.
WID_HP_NEXT_VARIANT_SEL, ///< Selection widget to show/hide the next variant buttons.
WID_HP_NEXT_VARIANT, ///< Next variant button.
WID_HP_HOUSE_NAME, ///< House name display.
WID_HP_HISTORICAL_BUILDING, ///< "Historical building" label.
WID_HP_HOUSE_POPULATION, ///< House population display.
@@ -83,11 +94,4 @@ enum HousePickerWidgets {
WID_HP_HOUSE_SUPPLY, ///< Cargo supplied.
};
/** Widgets of the #SelectTownWindow class. */
enum SelectTownWidgets {
WID_ST_CAPTION, ///< Caption of the window.
WID_ST_PANEL, ///< Main panel.
WID_ST_SCROLLBAR, ///< Scrollbar of the panel.
};
#endif /* WIDGETS_TOWN_WIDGET_H */