Fix struct/class mismatch for BitmapTileArea
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@@ -22,7 +22,7 @@
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* A std::vector is used to mark which tiles are contained.
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* A std::vector is used to mark which tiles are contained.
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*/
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*/
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class BitmapTileArea : public TileArea {
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class BitmapTileArea : public TileArea {
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friend struct BitmapTileIterator;
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friend class BitmapTileIterator;
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protected:
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protected:
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using BlockT = uint32_t;
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using BlockT = uint32_t;
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