(svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner
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@@ -140,7 +140,7 @@ CommandCost CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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return cost.AddCost(_price.build_ship_depot);
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}
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static void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o)
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void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o)
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{
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if (o == OWNER_WATER) {
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MakeWater(tile);
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