Add NewGRF global flag to allow rocky tiles in tropic desert zones
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@@ -167,6 +167,9 @@ void InitGRFGlobalVars()
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extern uint8 _extra_station_names_probability;
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_extra_station_names_probability = 0;
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extern bool _allow_rocks_desert;
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_allow_rocks_desert = false;
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}
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/** Actually load the sprite tables. */
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