Debug: Show rail type flags in debug window
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@@ -546,6 +546,34 @@ class NIHRailType : public NIHelper {
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RailTypeResolverObject ro(nullptr, index, TCX_NORMAL, RTSG_END);
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return ro.GetScope(VSG_SCOPE_SELF)->GetVariable(var, param, avail);
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}
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void ExtraInfo(uint index, std::function<void(const char *)> print) const override
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{
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char buffer[1024];
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RailType primary = GetTileRailType(index);
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RailType secondary = GetTileSecondaryRailTypeIfValid(index);
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auto writeRailType = [&](RailType type) {
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const RailtypeInfo *info = GetRailTypeInfo(type);
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seprintf(buffer, lastof(buffer), " Type: %u", type);
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print(buffer);
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seprintf(buffer, lastof(buffer), " Flags: %c%c%c%c%c%c",
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HasBit(info->flags, RTF_CATENARY) ? 'c' : '-',
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HasBit(info->flags, RTF_NO_LEVEL_CROSSING) ? 'l' : '-',
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HasBit(info->flags, RTF_HIDDEN) ? 'h' : '-',
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HasBit(info->flags, RTF_NO_SPRITE_COMBINE) ? 's' : '-',
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HasBit(info->flags, RTF_ALLOW_90DEG) ? 'a' : '-',
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HasBit(info->flags, RTF_DISALLOW_90DEG) ? 'd' : '-');
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print(buffer);
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};
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print("Debug Info:");
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writeRailType(primary);
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if (secondary != INVALID_RAILTYPE) {
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writeRailType(secondary);
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}
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}
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};
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static const NIFeature _nif_railtype = {
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