Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-windows.yml # .gitignore # COMPILING.md # src/company_gui.cpp # src/date_gui.cpp # src/engine.cpp # src/engine_func.h # src/fileio.cpp # src/linkgraph/linkgraph_gui.h # src/newgrf_debug_gui.cpp # src/newgrf_gui.cpp # src/order_gui.cpp # src/osk_gui.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/script/api/script_event_types.hpp # src/sl/oldloader_sl.cpp # src/smallmap_gui.cpp # src/station_cmd.cpp # src/toolbar_gui.cpp # src/town_gui.cpp # src/transparency_gui.cpp # src/vehicle_gui.cpp # src/widget.cpp # src/widget_type.h # src/widgets/dropdown.cpp # src/widgets/dropdown_func.h # src/widgets/dropdown_type.h # src/widgets/group_widget.h # src/widgets/vehicle_widget.h # src/window.cpp # src/window_gui.h # src/window_type.h
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@@ -59,8 +59,8 @@ the `static` versions, and OpenTTD currently needs the following dependencies:
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To install both the x64 (64bit) and x86 (32bit) variants (though only one is necessary), you can use:
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```ps
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.\vcpkg install liblzma:x64-windows-static zstd:x64-windows-static libpng:x64-windows-static lzo:x64-windows-static zlib:x64-windows-static
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.\vcpkg install liblzma:x86-windows-static zstd:x86-windows-static libpng:x86-windows-static lzo:x86-windows-static zlib:x86-windows-static
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.\vcpkg install --triplet=x64-windows-static
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.\vcpkg install --triplet=x86-windows-static
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```
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You can open the folder (as a CMake project). CMake will be detected, and you can compile from there.
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