Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	.gitignore
#	COMPILING.md
#	src/company_gui.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/fileio.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf_debug_gui.cpp
#	src/newgrf_gui.cpp
#	src/order_gui.cpp
#	src/osk_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/script/api/script_event_types.hpp
#	src/sl/oldloader_sl.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_func.h
#	src/widgets/dropdown_type.h
#	src/widgets/group_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2024-01-02 14:31:56 +00:00
179 changed files with 2191 additions and 1827 deletions

View File

@@ -438,7 +438,7 @@ static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW,
static_assert(lengthof(_num_inds) == ID_END + 1);
struct GenerateLandscapeWindow : public Window {
uint widget_id;
WidgetID widget_id;
uint x;
uint y;
std::string name;
@@ -479,7 +479,7 @@ struct GenerateLandscapeWindow : public Window {
}
void SetStringParameters(int widget) const override
void SetStringParameters(WidgetID widget) const override
{
switch (widget) {
case WID_GL_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
@@ -643,7 +643,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetDirty();
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
Dimension d{0, (uint)GetCharacterHeight(FS_NORMAL)};
const StringID *strs = nullptr;
@@ -752,7 +752,7 @@ struct GenerateLandscapeWindow : public Window {
*size = maxdim(*size, d);
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GL_TEMPERATE:
@@ -1002,7 +1002,7 @@ struct GenerateLandscapeWindow : public Window {
}
}
void OnDropdownSelect(int widget, int index) override
void OnDropdownSelect(WidgetID widget, int index) override
{
switch (widget) {
case WID_GL_MAPSIZE_X_PULLDOWN:
@@ -1217,7 +1217,7 @@ void StartNewGameWithoutGUI(uint32 seed)
struct CreateScenarioWindow : public Window
{
uint widget_id;
WidgetID widget_id;
void SetDropDownColor()
{
@@ -1234,7 +1234,7 @@ struct CreateScenarioWindow : public Window
SetDropDownColor();
}
void SetStringParameters(int widget) const override
void SetStringParameters(WidgetID widget) const override
{
switch (widget) {
case WID_CS_START_DATE_TEXT:
@@ -1270,7 +1270,7 @@ struct CreateScenarioWindow : public Window
this->DrawWidgets();
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
StringID str = STR_JUST_INT;
switch (widget) {
@@ -1303,7 +1303,7 @@ struct CreateScenarioWindow : public Window
*size = maxdim(*size, d);
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_CS_TEMPERATE:
@@ -1375,7 +1375,7 @@ struct CreateScenarioWindow : public Window
this->RaiseWidgetsWhenLowered(WID_CS_START_DATE_DOWN, WID_CS_START_DATE_UP, WID_CS_FLAT_LAND_HEIGHT_DOWN, WID_CS_FLAT_LAND_HEIGHT_UP);
}
void OnDropdownSelect(int widget, int index) override
void OnDropdownSelect(WidgetID widget, int index) override
{
switch (widget) {
case WID_CS_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
@@ -1544,7 +1544,7 @@ struct GenerateProgressWindow : public Window {
this->InitNested();
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GP_ABORT:
@@ -1559,7 +1559,7 @@ struct GenerateProgressWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_GP_PROGRESS_BAR: {
@@ -1580,7 +1580,7 @@ struct GenerateProgressWindow : public Window {
}
}
void DrawWidget(const Rect &r, int widget) const override
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_GP_PROGRESS_BAR: {