Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	.gitignore
#	COMPILING.md
#	src/company_gui.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/fileio.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf_debug_gui.cpp
#	src/newgrf_gui.cpp
#	src/order_gui.cpp
#	src/osk_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/script/api/script_event_types.hpp
#	src/sl/oldloader_sl.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_func.h
#	src/widgets/dropdown_type.h
#	src/widgets/group_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2024-01-02 14:31:56 +00:00
179 changed files with 2191 additions and 1827 deletions

View File

@@ -221,7 +221,7 @@ struct TerraformToolbarWindow : Window {
SetWidgetDisabledState(WID_TT_BUY_LAND, _settings_game.construction.purchase_land_permitted == 0);
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
if (widget < WID_TT_BUTTONS_START) return;
@@ -628,7 +628,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_ETT_DOTS) return;
@@ -636,7 +636,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
size->height = std::max<uint>(size->height, ScaleGUITrad(31));
}
void DrawWidget(const Rect &r, int widget) const override
void DrawWidget(const Rect &r, WidgetID widget) const override
{
if (widget != WID_ETT_DOTS) return;
@@ -653,7 +653,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
} while (--n);
}
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
if (widget < WID_ETT_BUTTONS_START) return;
@@ -731,9 +731,9 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
void OnTimeout() override
{
for (uint i = WID_ETT_START; i < this->nested_array_size; i++) {
if (i == WID_ETT_BUTTONS_START) i = WID_ETT_BUTTONS_END; // skip the buttons
this->RaiseWidgetWhenLowered(i);
for (const auto &pair : this->widget_lookup) {
if (pair.first < WID_ETT_START || (pair.first >= WID_ETT_BUTTONS_START && pair.first < WID_ETT_BUTTONS_END)) continue; // skip the buttons
this->RaiseWidgetWhenLowered(pair.first);
}
}