Industry: Determine which tiles in industry layouts are not animated
Do not set these as animated tiles for new industries
This commit is contained in:
@@ -106,6 +106,7 @@ using IndustryTileLayout = std::vector<IndustryTileLayoutTile>;
|
||||
*/
|
||||
struct IndustrySpec {
|
||||
std::vector<IndustryTileLayout> layouts; ///< List of possible tile layouts for the industry
|
||||
std::vector<uint64> layout_anim_masks; ///< Animation inhibit masks for tile layouts for the industry
|
||||
uint8 cost_multiplier; ///< Base construction cost multiplier.
|
||||
uint32 removal_cost_multiplier; ///< Base removal cost multiplier.
|
||||
uint32 prospecting_chance; ///< Chance prospecting succeeds
|
||||
|
||||
Reference in New Issue
Block a user