Industry: Determine which tiles in industry layouts are not animated

Do not set these as animated tiles for new industries
This commit is contained in:
Jonathan G Rennison
2022-06-01 00:30:21 +01:00
parent 220390ed3e
commit 42e20d3d99
12 changed files with 208 additions and 3 deletions

View File

@@ -16,6 +16,7 @@
#include "newgrf_cache_check.h"
#include "string_func.h"
#include "newgrf_extension.h"
#include "newgrf_industrytiles_analysis.h"
#include "safeguards.h"
@@ -285,6 +286,8 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
return;
}
if (op.mode == ACOM_INDUSTRY_TILE && op.data.indtile->anim_state_at_offset) return;
auto check_1A_range = [&]() -> bool {
if (this->GroupMayBeBypassed()) {
/* Not clear why some GRFs do this, perhaps a way of commenting out a branch */
@@ -423,6 +426,81 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
op.callbacks_used |= SGCU_CB36_SPEED_RAILTYPE;
return;
}
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0xC) {
if (adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
/* Callback switch, skip to the default/graphics chain */
for (const auto &range : this->ranges) {
if (range.low == 0) {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
return;
}
}
if (this->default_group != nullptr) this->default_group->AnalyseCallbacks(op);
return;
}
}
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0x44 && this->var_scope == VSG_SCOPE_PARENT) {
if (adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
/* Layout index switch */
for (const auto &range : this->ranges) {
if (range.low <= op.data.indtile->layout_index && op.data.indtile->layout_index <= range.high) {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
return;
}
}
if (this->default_group != nullptr) this->default_group->AnalyseCallbacks(op);
return;
}
}
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0x43 && this->var_scope == VSG_SCOPE_SELF) {
if (adjust.shift_num == 0 && adjust.and_mask == 0xFFFF && adjust.type == DSGA_TYPE_NONE) {
/* Relative position switch */
uint64 default_mask = op.data.indtile->check_mask;
for (const auto &range : this->ranges) {
if (range.high - range.low < 32) {
uint64 new_check_mask = 0;
for (uint i = range.low; i <= range.high; i++) {
int16 x = i & 0xFF;
int16 y = (i >> 8) & 0xFF;
for (uint bit : SetBitIterator<uint, uint64>(op.data.indtile->check_mask)) {
const TileIndexDiffC &ti = (*(op.data.indtile->layout))[bit].ti;
if (ti.x == x && ti.y == y) {
SetBit(new_check_mask, bit);
}
}
}
default_mask &= ~new_check_mask;
if (range.group != nullptr) {
AnalyseCallbackOperationIndustryTileData data = *(op.data.indtile);
data.check_mask = new_check_mask;
AnalyseCallbackOperation sub_op;
sub_op.mode = ACOM_INDUSTRY_TILE;
sub_op.data.indtile = &data;
range.group->AnalyseCallbacks(sub_op);
if (data.anim_state_at_offset) {
op.data.indtile->anim_state_at_offset = true;
return;
}
}
} else {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
}
}
if (this->default_group != nullptr) {
AnalyseCallbackOperationIndustryTileData data = *(op.data.indtile);
data.check_mask = default_mask;
AnalyseCallbackOperation sub_op;
sub_op.mode = ACOM_INDUSTRY_TILE;
sub_op.data.indtile = &data;
this->default_group->AnalyseCallbacks(sub_op);
}
return;
}
}
}
for (const auto &adjust : this->adjusts) {
if (op.mode == ACOM_CB_VAR && adjust.variable == 0xC) {
@@ -436,6 +514,14 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
if (adjust.variable == 0x7E && adjust.subroutine != nullptr) {
adjust.subroutine->AnalyseCallbacks(op);
}
if (op.mode == ACOM_INDUSTRY_TILE && this->var_scope == VSG_SCOPE_SELF && (adjust.variable == 0x44 || (adjust.variable == 0x61 && adjust.parameter == 0))) {
*(op.data.indtile->result_mask) &= ~op.data.indtile->check_mask;
return;
}
if (op.mode == ACOM_INDUSTRY_TILE && ((this->var_scope == VSG_SCOPE_SELF && adjust.variable == 0x61) || (this->var_scope == VSG_SCOPE_PARENT && adjust.variable == 0x63))) {
op.data.indtile->anim_state_at_offset = true;
return;
}
}
if (!this->calculated_result) {
for (const auto &range : this->ranges) {