Industry: Determine which tiles in industry layouts are not animated

Do not set these as animated tiles for new industries
This commit is contained in:
Jonathan G Rennison
2022-06-01 00:30:21 +01:00
parent 220390ed3e
commit 42e20d3d99
12 changed files with 208 additions and 3 deletions

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@@ -271,6 +271,7 @@ add_files(
newgrf_industries.h newgrf_industries.h
newgrf_industrytiles.cpp newgrf_industrytiles.cpp
newgrf_industrytiles.h newgrf_industrytiles.h
newgrf_industrytiles_analysis.h
newgrf_newsignals.cpp newgrf_newsignals.cpp
newgrf_newsignals.h newgrf_newsignals.h
newgrf_object.cpp newgrf_object.cpp

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@@ -35,6 +35,7 @@
#include "thread.h" #include "thread.h"
#include "tgp.h" #include "tgp.h"
#include "signal_func.h" #include "signal_func.h"
#include "newgrf_industrytiles.h"
#include "safeguards.h" #include "safeguards.h"
@@ -318,6 +319,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
InitialiseExtraAspectsVariable(); InitialiseExtraAspectsVariable();
LoadStringWidthTable(); LoadStringWidthTable();
AnalyseEngineCallbacks(); AnalyseEngineCallbacks();
AnalyseIndustryTileSpriteGroups();
/* Re-init the windowing system */ /* Re-init the windowing system */
ResetWindowSystem(); ResetWindowSystem();

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@@ -1948,6 +1948,9 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
/* Plant the tiles */ /* Plant the tiles */
uint64 anim_inhibit_mask = indspec->layout_anim_masks[layout_index];
uint gfx_idx = 0;
for (const IndustryTileLayoutTile &it : layout) { for (const IndustryTileLayoutTile &it : layout) {
TileIndex cur_tile = tile + ToTileIndexDiff(it.ti); TileIndex cur_tile = tile + ToTileIndexDiff(it.ti);
@@ -1968,7 +1971,11 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
/* it->gfx is stored in the map. But the translated ID cur_gfx is the interesting one */ /* it->gfx is stored in the map. But the translated ID cur_gfx is the interesting one */
IndustryGfx cur_gfx = GetTranslatedIndustryTileID(it.gfx); IndustryGfx cur_gfx = GetTranslatedIndustryTileID(it.gfx);
const IndustryTileSpec *its = GetIndustryTileSpec(cur_gfx); const IndustryTileSpec *its = GetIndustryTileSpec(cur_gfx);
if (its->animation.status != ANIM_STATUS_NO_ANIMATION) AddAnimatedTile(cur_tile); if (its->animation.status != ANIM_STATUS_NO_ANIMATION) {
if (gfx_idx >= 64 || !HasBit(anim_inhibit_mask, gfx_idx)) AddAnimatedTile(cur_tile);
}
gfx_idx++;
} }
} }

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@@ -106,6 +106,7 @@ using IndustryTileLayout = std::vector<IndustryTileLayoutTile>;
*/ */
struct IndustrySpec { struct IndustrySpec {
std::vector<IndustryTileLayout> layouts; ///< List of possible tile layouts for the industry std::vector<IndustryTileLayout> layouts; ///< List of possible tile layouts for the industry
std::vector<uint64> layout_anim_masks; ///< Animation inhibit masks for tile layouts for the industry
uint8 cost_multiplier; ///< Base construction cost multiplier. uint8 cost_multiplier; ///< Base construction cost multiplier.
uint32 removal_cost_multiplier; ///< Base removal cost multiplier. uint32 removal_cost_multiplier; ///< Base removal cost multiplier.
uint32 prospecting_chance; ///< Chance prospecting succeeds uint32 prospecting_chance; ///< Chance prospecting succeeds

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@@ -17,6 +17,7 @@
#include "command_func.h" #include "command_func.h"
#include "water.h" #include "water.h"
#include "newgrf_animation_base.h" #include "newgrf_animation_base.h"
#include "newgrf_industrytiles_analysis.h"
#include "table/strings.h" #include "table/strings.h"
@@ -390,3 +391,71 @@ void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger)
DoReseedIndustry(ind, reseed_industry); DoReseedIndustry(ind, reseed_industry);
} }
void AnalyseIndustryTileSpriteGroups()
{
for (IndustrySpec &spec : _industry_specs) {
const uint layout_count = (uint)spec.layouts.size();
spec.layout_anim_masks.clear();
spec.layout_anim_masks.resize(layout_count);
IndustryTileLayout layout;
for (uint idx = 0; idx < layout_count; idx++) {
btree::btree_set<IndustryGfx> seen_gfx;
layout.clear();
for (IndustryTileLayoutTile it : spec.layouts[idx]) {
if (it.gfx == 0xFF) continue;
IndustryGfx gfx = GetTranslatedIndustryTileID(it.gfx);
layout.push_back({ it.ti, gfx });
seen_gfx.insert(gfx);
if (layout.size() == 64) break;
}
/* Layout now contains the translated tile layout with gaps removed, up to a maximum of 64 tiles */
uint64 anim_mask = 0;
uint64 to_check = UINT64_MAX >> (64 - layout.size());
while (to_check != 0) {
uint64 current = 0;
uint i = FindFirstBit(to_check);
IndustryGfx gfx = layout[i].gfx;
for (; i < layout.size(); i++) {
if (gfx == layout[i].gfx) SetBit(current, i);
}
to_check &= ~current;
const IndustryTileSpec &tilespec = _industry_tile_specs[gfx];
if (tilespec.grf_prop.spritegroup[0] == nullptr) continue;
if (HasBit(tilespec.callback_mask, CBID_INDTILE_ANIM_NEXT_FRAME)) {
/* There may be sound effects, or custom animation start/stop behaviour, don't inhibit */
continue;
}
anim_mask |= current;
AnalyseCallbackOperationIndustryTileData data;
data.layout = &layout;
data.check_mask = current;
data.result_mask = &anim_mask;
data.layout_index = idx + 1;
data.anim_state_at_offset = false;
AnalyseCallbackOperation op;
op.mode = ACOM_INDUSTRY_TILE;
op.data.indtile = &data;
tilespec.grf_prop.spritegroup[0]->AnalyseCallbacks(op);
if (data.anim_state_at_offset) {
/* Give up: use of get anim state of offset tiles */
anim_mask = 0;
break;
}
}
spec.layout_anim_masks[idx] = anim_mask;
}
}
}

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@@ -76,4 +76,6 @@ enum IndustryTileTrigger {
void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger); void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger); void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);
void AnalyseIndustryTileSpriteGroups();
#endif /* NEWGRF_INDUSTRYTILES_H */ #endif /* NEWGRF_INDUSTRYTILES_H */

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@@ -0,0 +1,23 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_industrytiles_analysis.h NewGRF handling of industry tiles: analysis. */
#ifndef NEWGRF_INDUSTRYTILES_ANALYSIS_H
#define NEWGRF_INDUSTRYTILES_ANALYSIS_H
#include "industrytype.h"
struct AnalyseCallbackOperationIndustryTileData {
const IndustryTileLayout *layout;
uint64 check_mask;
uint64 *result_mask;
uint8 layout_index;
bool anim_state_at_offset;
};
#endif /* NEWGRF_INDUSTRYTILES_ANALYSIS_H */

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@@ -16,6 +16,7 @@
#include "newgrf_cache_check.h" #include "newgrf_cache_check.h"
#include "string_func.h" #include "string_func.h"
#include "newgrf_extension.h" #include "newgrf_extension.h"
#include "newgrf_industrytiles_analysis.h"
#include "safeguards.h" #include "safeguards.h"
@@ -285,6 +286,8 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
return; return;
} }
if (op.mode == ACOM_INDUSTRY_TILE && op.data.indtile->anim_state_at_offset) return;
auto check_1A_range = [&]() -> bool { auto check_1A_range = [&]() -> bool {
if (this->GroupMayBeBypassed()) { if (this->GroupMayBeBypassed()) {
/* Not clear why some GRFs do this, perhaps a way of commenting out a branch */ /* Not clear why some GRFs do this, perhaps a way of commenting out a branch */
@@ -423,6 +426,81 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
op.callbacks_used |= SGCU_CB36_SPEED_RAILTYPE; op.callbacks_used |= SGCU_CB36_SPEED_RAILTYPE;
return; return;
} }
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0xC) {
if (adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
/* Callback switch, skip to the default/graphics chain */
for (const auto &range : this->ranges) {
if (range.low == 0) {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
return;
}
}
if (this->default_group != nullptr) this->default_group->AnalyseCallbacks(op);
return;
}
}
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0x44 && this->var_scope == VSG_SCOPE_PARENT) {
if (adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
/* Layout index switch */
for (const auto &range : this->ranges) {
if (range.low <= op.data.indtile->layout_index && op.data.indtile->layout_index <= range.high) {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
return;
}
}
if (this->default_group != nullptr) this->default_group->AnalyseCallbacks(op);
return;
}
}
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0x43 && this->var_scope == VSG_SCOPE_SELF) {
if (adjust.shift_num == 0 && adjust.and_mask == 0xFFFF && adjust.type == DSGA_TYPE_NONE) {
/* Relative position switch */
uint64 default_mask = op.data.indtile->check_mask;
for (const auto &range : this->ranges) {
if (range.high - range.low < 32) {
uint64 new_check_mask = 0;
for (uint i = range.low; i <= range.high; i++) {
int16 x = i & 0xFF;
int16 y = (i >> 8) & 0xFF;
for (uint bit : SetBitIterator<uint, uint64>(op.data.indtile->check_mask)) {
const TileIndexDiffC &ti = (*(op.data.indtile->layout))[bit].ti;
if (ti.x == x && ti.y == y) {
SetBit(new_check_mask, bit);
}
}
}
default_mask &= ~new_check_mask;
if (range.group != nullptr) {
AnalyseCallbackOperationIndustryTileData data = *(op.data.indtile);
data.check_mask = new_check_mask;
AnalyseCallbackOperation sub_op;
sub_op.mode = ACOM_INDUSTRY_TILE;
sub_op.data.indtile = &data;
range.group->AnalyseCallbacks(sub_op);
if (data.anim_state_at_offset) {
op.data.indtile->anim_state_at_offset = true;
return;
}
}
} else {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
}
}
if (this->default_group != nullptr) {
AnalyseCallbackOperationIndustryTileData data = *(op.data.indtile);
data.check_mask = default_mask;
AnalyseCallbackOperation sub_op;
sub_op.mode = ACOM_INDUSTRY_TILE;
sub_op.data.indtile = &data;
this->default_group->AnalyseCallbacks(sub_op);
}
return;
}
}
} }
for (const auto &adjust : this->adjusts) { for (const auto &adjust : this->adjusts) {
if (op.mode == ACOM_CB_VAR && adjust.variable == 0xC) { if (op.mode == ACOM_CB_VAR && adjust.variable == 0xC) {
@@ -436,6 +514,14 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
if (adjust.variable == 0x7E && adjust.subroutine != nullptr) { if (adjust.variable == 0x7E && adjust.subroutine != nullptr) {
adjust.subroutine->AnalyseCallbacks(op); adjust.subroutine->AnalyseCallbacks(op);
} }
if (op.mode == ACOM_INDUSTRY_TILE && this->var_scope == VSG_SCOPE_SELF && (adjust.variable == 0x44 || (adjust.variable == 0x61 && adjust.parameter == 0))) {
*(op.data.indtile->result_mask) &= ~op.data.indtile->check_mask;
return;
}
if (op.mode == ACOM_INDUSTRY_TILE && ((this->var_scope == VSG_SCOPE_SELF && adjust.variable == 0x61) || (this->var_scope == VSG_SCOPE_PARENT && adjust.variable == 0x63))) {
op.data.indtile->anim_state_at_offset = true;
return;
}
} }
if (!this->calculated_result) { if (!this->calculated_result) {
for (const auto &range : this->ranges) { for (const auto &range : this->ranges) {

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@@ -54,8 +54,11 @@ enum AnalyseCallbackOperationMode {
ACOM_CB36_PROP, ACOM_CB36_PROP,
ACOM_FIND_CB_RESULT, ACOM_FIND_CB_RESULT,
ACOM_CB36_SPEED, ACOM_CB36_SPEED,
ACOM_INDUSTRY_TILE,
}; };
struct AnalyseCallbackOperationIndustryTileData;
struct AnalyseCallbackOperation { struct AnalyseCallbackOperation {
struct FindCBResultData { struct FindCBResultData {
uint16 callback; uint16 callback;
@@ -70,6 +73,7 @@ struct AnalyseCallbackOperation {
bool cb_result_found = false; bool cb_result_found = false;
union { union {
FindCBResultData cb_result; FindCBResultData cb_result;
AnalyseCallbackOperationIndustryTileData *indtile;
} data; } data;
}; };

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@@ -69,6 +69,7 @@
#include "../infrastructure_func.h" #include "../infrastructure_func.h"
#include "../event_logs.h" #include "../event_logs.h"
#include "../newgrf_object.h" #include "../newgrf_object.h"
#include "../newgrf_industrytiles.h"
#include "saveload_internal.h" #include "saveload_internal.h"
@@ -950,6 +951,7 @@ bool AfterLoadGame()
} }
AfterLoadEngines(); AfterLoadEngines();
AnalyseIndustryTileSpriteGroups();
/* Update all vehicles */ /* Update all vehicles */
AfterLoadVehicles(true); AfterLoadVehicles(true);
@@ -4138,6 +4140,7 @@ void ReloadNewGRFData()
/* reload vehicles */ /* reload vehicles */
ResetVehicleHash(); ResetVehicleHash();
AfterLoadEngines(); AfterLoadEngines();
AnalyseIndustryTileSpriteGroups();
AfterLoadVehicles(false); AfterLoadVehicles(false);
StartupEngines(); StartupEngines();
GroupStatistics::UpdateAfterLoad(); GroupStatistics::UpdateAfterLoad();

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@@ -1127,7 +1127,7 @@ enum IndustryTypes {
#define MI(tbl, sndc, snd, d, pc, ai1, ai2, ai3, ai4, ag1, ag2, ag3, ag4, col, \ #define MI(tbl, sndc, snd, d, pc, ai1, ai2, ai3, ai4, ag1, ag2, ag3, ag4, col, \
c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \ c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
{tbl, d, 0, pc, {c1, c2, c3}, proc, \ {tbl, {}, d, 0, pc, {c1, c2, c3}, proc, \
{p1, p2, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID}, \ {p1, p2, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID}, \
{r1, r2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, m, \ {r1, r2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, m, \
{a1, a2, a3, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID}, \ {a1, a2, a3, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID, CT_INVALID}, \

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@@ -20,6 +20,7 @@
#include "../waypoint_base.h" #include "../waypoint_base.h"
#include "../string_func_extra.h" #include "../string_func_extra.h"
#include "../newgrf_extension.h" #include "../newgrf_extension.h"
#include "../animated_tile.h"
/* Helper for filling property tables */ /* Helper for filling property tables */
#define NIP(prop, base, variable, type, name) { name, (ptrdiff_t)cpp_offsetof(base, variable), cpp_sizeof(base, variable), prop, type } #define NIP(prop, base, variable, type, name) { name, (ptrdiff_t)cpp_offsetof(base, variable), cpp_sizeof(base, variable), prop, type }
@@ -626,7 +627,7 @@ class NIHIndustryTile : public NIHelper {
{ {
char buffer[1024]; char buffer[1024];
output.print("Debug Info:"); output.print("Debug Info:");
seprintf(buffer, lastof(buffer), " Gfx Index: %u", GetIndustryGfx(index)); seprintf(buffer, lastof(buffer), " Gfx Index: %u, animated tile: %d", GetIndustryGfx(index), _animated_tiles.find(index) != _animated_tiles.end());
output.print(buffer); output.print(buffer);
const IndustryTileSpec *indts = GetIndustryTileSpec(GetIndustryGfx(index)); const IndustryTileSpec *indts = GetIndustryTileSpec(GetIndustryGfx(index));
if (indts) { if (indts) {
@@ -822,6 +823,12 @@ class NIHIndustry : public NIHelper {
seprintf(buffer, lastof(buffer), " Counter production interval: %u", ScaleQuantity(INDUSTRY_PRODUCE_TICKS, -_settings_game.economy.industry_cargo_scale_factor)); seprintf(buffer, lastof(buffer), " Counter production interval: %u", ScaleQuantity(INDUSTRY_PRODUCE_TICKS, -_settings_game.economy.industry_cargo_scale_factor));
output.print(buffer); output.print(buffer);
} }
seprintf(buffer, lastof(buffer), " Number of layouts: %u", (uint)indsp->layouts.size());
output.print(buffer);
for (size_t i = 0; i < indsp->layout_anim_masks.size(); i++) {
seprintf(buffer, lastof(buffer), " Layout anim inhibit mask %u: " OTTD_PRINTFHEX64, (uint)i, indsp->layout_anim_masks[i]);
output.print(buffer);
}
} }
} }