(svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap
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@@ -356,7 +356,7 @@ static void DrawTile_Industry(TileInfo *ti)
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ormod = GENERAL_SPRITE_COLOR(ind->color_map);
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/* Retrieve pointer to the draw industry tile struct */
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dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GB(_m[ti->tile].m1, 0, 2)];
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dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GetIndustryConstructionStage(ti->tile)];
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image = dits->sprite_1;
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if (image & PALETTE_MODIFIER_COLOR && (image & PALETTE_SPRITE_MASK) == 0)
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@@ -485,7 +485,8 @@ static void TransportIndustryGoods(TileIndex tile)
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uint newgfx = _industry_produce_section[GetIndustryGfx(tile)];
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if (newgfx != 0xFF) {
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_m[tile].m1 = 0x80;
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ResetIndustryConstructionStage(tile);
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SetIndustryCompleted(tile, true);
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SetIndustryGfx(tile, newgfx);
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MarkTileDirtyByTile(tile);
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}
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@@ -678,18 +679,22 @@ static void CreateIndustryEffectSmoke(TileIndex tile)
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CreateEffectVehicle(x + 15, y + 14, z + 59 + (tileh != 0 ? 8 : 0), EV_CHIMNEY_SMOKE);
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}
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static void MakeIndustryTileBigger(TileIndex tile, byte size)
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static void MakeIndustryTileBigger(TileIndex tile)
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{
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byte b = (byte)((size + (1<<2)) & (3<<2));
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byte cnt = GetIndustryConstructionCounter(tile) + 1;
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byte stage;
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if (b != 0) {
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_m[tile].m1 = b | (size & 3);
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if (cnt != 4) {
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SetIndustryConstructionCounter(tile, cnt);
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return;
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}
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size = (size + 1) & 3;
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if (size == 3) size |= 0x80;
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_m[tile].m1 = size | b;
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stage = GetIndustryConstructionStage(tile) + 1;
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SetIndustryConstructionCounter(tile, 0);
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SetIndustryConstructionStage(tile, stage);
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if (stage == 3) {
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SetIndustryCompleted(tile, true);
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}
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MarkTileDirtyByTile(tile);
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@@ -748,7 +753,7 @@ static void TileLoop_Industry(TileIndex tile)
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uint newgfx;
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if (!IsIndustryCompleted(tile)) {
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MakeIndustryTileBigger(tile, _m[tile].m1);
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MakeIndustryTileBigger(tile);
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return;
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}
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@@ -758,7 +763,7 @@ static void TileLoop_Industry(TileIndex tile)
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newgfx = _industry_section_animation_next[GetIndustryGfx(tile)];
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if (newgfx != 255) {
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_m[tile].m1 = 0;
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ResetIndustryConstructionStage(tile);
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SetIndustryGfx(tile, newgfx);
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MarkTileDirtyByTile(tile);
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return;
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