Fix #9028: [OpenGL] Clear cursor cache on destroying the OpenGL backend.

This commit is contained in:
Michael Lutz
2021-04-12 21:44:32 +02:00
parent 468b1c6c5d
commit 433602b072
2 changed files with 17 additions and 7 deletions

View File

@@ -77,6 +77,8 @@ private:
const char *Init();
bool InitShaders();
void InternalClearCursorCache();
void RenderOglSprite(OpenGLSprite *gl_sprite, PaletteID pal, int x, int y, ZoomLevel zoom);
public: