Avoid undefined behaviour const_casting std::string c_str()

Use non-const data() instead

See: #224
This commit is contained in:
Jonathan G Rennison
2021-03-11 01:08:33 +00:00
parent 63d1fe4419
commit 4361a6dbf4
10 changed files with 18 additions and 17 deletions

View File

@@ -1132,20 +1132,20 @@ static void SlStdString(std::string &str, VarType conv)
switch (_sl.action) {
case SLA_SAVE: {
SlWriteArrayLength(str.size());
SlCopyBytes(const_cast<char *>(str.data()), str.size());
SlCopyBytes(str.data(), str.size());
break;
}
case SLA_LOAD_CHECK:
case SLA_LOAD: {
size_t len = SlReadArrayLength();
str.resize(len);
SlCopyBytes(const_cast<char *>(str.c_str()), len);
SlCopyBytes(str.data(), len);
StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK;
if ((conv & SLF_ALLOW_CONTROL) != 0) {
settings = settings | SVS_ALLOW_CONTROL_CODE;
if (IsSavegameVersionBefore(SLV_169)) {
char *buf = const_cast<char *>(str.c_str());
char *buf = str.data();
str.resize(str_fix_scc_encoded(buf, buf + str.size()) - buf);
}
}