Codechange: use std::string for base media filename/warning storage
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@@ -23,7 +23,7 @@
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static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
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static void OpenBankFile(const char *filename)
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static void OpenBankFile(const std::string &filename)
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{
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/**
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* The sound file for the original sounds, i.e. those not defined/overridden by a NewGRF.
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@@ -34,7 +34,7 @@ static void OpenBankFile(const char *filename)
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memset(_original_sounds, 0, sizeof(_original_sounds));
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/* If there is no sound file (nosound set), don't load anything */
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if (filename == nullptr) return;
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if (filename.empty()) return;
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original_sound_file.reset(new RandomAccessFile(filename, BASESET_DIR));
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size_t pos = original_sound_file->GetPos();
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