(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
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@@ -333,7 +333,10 @@ void AskExitGame()
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static void AskExitToGameMenuCallback(Window *w, bool confirmed)
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{
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if (confirmed) _switch_mode = SM_MENU;
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if (confirmed) {
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_switch_mode = SM_MENU;
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ClearErrorMessages();
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}
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}
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void AskExitToGameMenu()
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