diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 5c89b6a678..ee46f57b08 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1980,7 +1980,7 @@ void UpdateTownRadius(Town *t) {121, 81, 0, 49, 36}, // 88 }; - if (_settings_game.economy.town_zone_calc_mode, t->larger_town) { + if (_settings_game.economy.town_zone_calc_mode && t->larger_town) { int mass = t->cache.num_houses / 8; t->cache.squared_town_zone_radius[0] = mass * _settings_game.economy.city_zone_0_mult; t->cache.squared_town_zone_radius[1] = mass * _settings_game.economy.city_zone_1_mult;