Change: Use gender-neutral pronouns
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@@ -144,14 +144,14 @@ void AyStar::CheckTile(AyStarNode *current, OpenListNode *parent)
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/* Re-add it in the openlist_queue. */
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this->openlist_queue.Push(check, new_f);
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} else {
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/* A new node, add him to the OpenList */
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/* A new node, add it to the OpenList */
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this->OpenListAdd(closedlist_parent, current, new_f, new_g);
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}
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}
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/**
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* This function is the core of %AyStar. It handles one item and checks
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* his neighbour items. If they are valid, they are added to be checked too.
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* its neighbour items. If they are valid, they are added to be checked too.
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* @return Possible values:
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* - #AYSTAR_EMPTY_OPENLIST : indicates all items are tested, and no path has been found.
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* - #AYSTAR_LIMIT_REACHED : Indicates that the max_search_nodes limit has been reached.
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