Fix: Use more selectivity when building SSE specific code

See: https://github.com/OpenTTD/OpenTTD/issues/9935

(cherry picked from commit c3f55d53405af04bfe928d9e1a815e06c187ca50)
This commit is contained in:
glx22
2022-06-30 01:42:36 +02:00
committed by Jonathan G Rennison
parent 432717b21d
commit 44e3b05c50
12 changed files with 39 additions and 24 deletions

View File

@@ -29,11 +29,6 @@ add_files(
viewport_sprite_sorter_sse4.cpp
CONDITION SSE_FOUND
)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set_compile_flags(
viewport_sprite_sorter_sse4.cpp
COMPILE_FLAGS -msse4.1)
endif()
add_files(
aircraft.h