(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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@@ -17,6 +17,7 @@
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#include "settings_type.h"
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#include "order_func.h"
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#include "engine_func.h"
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#include "engine_base.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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