(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
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@@ -554,7 +554,7 @@ static void FloodVehicle(Vehicle *v)
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} else
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return;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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SetDParam(0, pass);
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