(svn r2748) Remove unused cruft from the main loop
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@@ -350,11 +350,11 @@ static int PollEvent(void)
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if (_game_mode != GM_MENU) {
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if(_patches.autosave_on_exit) {
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DoExitSave();
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return ML_QUIT;
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return 0;
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} else
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AskExitGame();
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} else
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return ML_QUIT;
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return 0;
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break;
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case SDL_KEYDOWN: /* Toggle full-screen on ALT + ENTER/F */
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@@ -400,7 +400,7 @@ static void SdlVideoStop(void)
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SdlClose(SDL_INIT_VIDEO);
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}
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static int SdlVideoMainLoop(void)
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static void SdlVideoMainLoop(void)
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{
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uint32 next_tick = SDL_CALL SDL_GetTicks() + 30;
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uint32 cur_ticks;
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@@ -414,9 +414,9 @@ static int SdlVideoMainLoop(void)
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InteractiveRandom(); // randomness
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while ((i = PollEvent()) == -1) {}
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if (i >= 0) return i;
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if (i >= 0) return;
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if (_exit_game) return ML_QUIT;
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if (_exit_game) return;
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mod = SDL_CALL SDL_GetModState();
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keys = SDL_CALL SDL_GetKeyState(&numkeys);
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