(svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements
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@@ -280,22 +280,22 @@ static void IndustryViewWndProc(Window *w, WindowEvent *e)
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switch (e->event) {
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case WE_PAINT: {
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const Industry *i;
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StringID str;
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const Industry* i = GetIndustry(w->window_number);
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i = GetIndustry(w->window_number);
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SetDParam(0, w->window_number);
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DrawWindowWidgets(w);
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if (i->accepts_cargo[0] != CT_INVALID) {
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StringID str;
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SetDParam(0, _cargoc.names_s[i->accepts_cargo[0]]);
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str = STR_4827_REQUIRES;
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if (i->accepts_cargo[1] != CT_INVALID) {
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SetDParam(1, _cargoc.names_s[i->accepts_cargo[1]]);
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str++;
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str = STR_4828_REQUIRES;
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if (i->accepts_cargo[2] != CT_INVALID) {
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SetDParam(2, _cargoc.names_s[i->accepts_cargo[2]]);
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str++;
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str = STR_4829_REQUIRES;
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}
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}
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DrawString(2, 107, str, 0);
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@@ -442,17 +442,14 @@ static const WindowDesc _industry_view_desc = {
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void ShowIndustryViewWindow(int industry)
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{
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Window *w;
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Industry *i;
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Window* w = AllocateWindowDescFront(&_industry_view_desc, industry);
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w = AllocateWindowDescFront(&_industry_view_desc, industry);
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if (w) {
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if (w != NULL) {
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w->flags4 |= WF_DISABLE_VP_SCROLL;
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WP(w,vp2_d).data_1 = 0;
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WP(w,vp2_d).data_2 = 0;
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WP(w,vp2_d).data_3 = 0;
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i = GetIndustry(w->window_number);
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AssignWindowViewport(w, 3, 17, 0xFE, 0x56, i->xy + TileDiffXY(1, 1), 1);
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AssignWindowViewport(w, 3, 17, 0xFE, 0x56, GetIndustry(w->window_number)->xy + TileDiffXY(1, 1), 1);
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}
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}
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@@ -550,8 +547,7 @@ static void MakeSortedIndustryList(void)
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error("Could not allocate memory for the industry-sorting-list");
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FOR_ALL_INDUSTRIES(i) {
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if (i->xy)
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_industry_sort[n++] = i->index;
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if (i->xy != 0) _industry_sort[n++] = i->index;
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}
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_num_industry_sort = n;
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_last_industry_idx = 0xFFFF; // used for "cache"
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@@ -568,7 +564,6 @@ static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
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case WE_PAINT: {
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int n;
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uint p;
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Industry *i;
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static const uint16 _indicator_positions[4] = {88, 187, 284, 387};
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if (_industry_sort_dirty) {
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@@ -585,7 +580,8 @@ static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
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n = 0;
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while (p < _num_industry_sort) {
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i = GetIndustry(_industry_sort[p]);
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const Industry* i = GetIndustry(_industry_sort[p]);
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SetDParam(0, i->index);
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if (i->produced_cargo[0] != CT_INVALID) {
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SetDParam(1, _cargoc.names_long[i->produced_cargo[0]]);
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@@ -638,14 +634,11 @@ static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
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case 8: {
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int y = (e->click.pt.y - 28) / 10;
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uint16 p;
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Industry *c;
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if (!IS_INT_INSIDE(y, 0, w->vscroll.cap))
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return;
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if (!IS_INT_INSIDE(y, 0, w->vscroll.cap)) return;
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p = y + w->vscroll.pos;
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if (p < _num_industry_sort) {
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c = GetIndustry(_industry_sort[p]);
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ScrollMainWindowToTile(c->xy);
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ScrollMainWindowToTile(GetIndustry(_industry_sort[p])->xy);
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}
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} break;
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}
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@@ -674,11 +667,9 @@ static const WindowDesc _industry_directory_desc = {
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void ShowIndustryDirectory(void)
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{
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/* Industry List */
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Window *w;
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Window* w = AllocateWindowDescFront(&_industry_directory_desc, 0);
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w = AllocateWindowDescFront(&_industry_directory_desc, 0);
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if (w) {
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if (w != NULL) {
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w->vscroll.cap = 16;
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w->resize.height = w->height - 6 * 10; // minimum 10 items
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w->resize.step_height = 10;
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