(svn r3257) -Codechange: [OSX] removed the dynamic lib in bundle option (introduced in rev 3230)
it caused way more problems than it solved
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11
Makefile
11
Makefile
@@ -73,9 +73,6 @@
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# do `make install', the game won't be able to find it's files (so you should
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# also define all the following paths before building).
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#
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# OSX specific paths are set in os/macosx/Makefile
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# MAKEMOVEABLE moves the dynamic libs into the bundle to make the app independent from end user's libs (OSX only)
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#
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# So, the following paths should be defined if INSTALL is defined.
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# None of these paths have to end with /
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# PREFIX: Normally /usr/local
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@@ -200,6 +197,14 @@ endif
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endif
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endif
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ifdef OSX
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ifdef RELEASE
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# all OSX releases needs to be static
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# end users don't tend to have the dynamic libs installed
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$(warning Compiling a dynamic release. It should be static unless you really know what you are doing!!!)
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endif
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endif
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# Force SDL on UNIX platforms
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ifndef WITH_SDL
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ifdef UNIX
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