(svn r3257) -Codechange: [OSX] removed the dynamic lib in bundle option (introduced in rev 3230)

it caused way more problems than it solved
This commit is contained in:
bjarni
2005-12-03 13:43:54 +00:00
parent 16625f4db1
commit 4550c2361d
2 changed files with 10 additions and 53 deletions

View File

@@ -73,9 +73,6 @@
# do `make install', the game won't be able to find it's files (so you should
# also define all the following paths before building).
#
# OSX specific paths are set in os/macosx/Makefile
# MAKEMOVEABLE moves the dynamic libs into the bundle to make the app independent from end user's libs (OSX only)
#
# So, the following paths should be defined if INSTALL is defined.
# None of these paths have to end with /
# PREFIX: Normally /usr/local
@@ -200,6 +197,14 @@ endif
endif
endif
ifdef OSX
ifdef RELEASE
# all OSX releases needs to be static
# end users don't tend to have the dynamic libs installed
$(warning Compiling a dynamic release. It should be static unless you really know what you are doing!!!)
endif
endif
# Force SDL on UNIX platforms
ifndef WITH_SDL
ifdef UNIX